Python Colorful Tic Tac Toe Game – This version of the Tic Tac Toe program provides a complete and functional game with the ability to check for a winner, highlight the winning row, announce a draw, reset the game, and exit the application. Players can take turns clicking the buttons to play the game.
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Python Colorful Tic Tac Toe Game using PyQt GUI
Source Code
import sys from PyQt5.QtWidgets import QApplication, QWidget, QPushButton, QVBoxLayout, QLabel, QHBoxLayout, QMessageBox class TicTacToe(QWidget): def __init__(self): super().__init__() self.init_ui() def init_ui(self): self.setWindowTitle("Tic Tac Toe") self.setGeometry(100, 100, 300, 400) self.setStyleSheet("background-color: lightgreen;") self.buttons = [None] * 9 self.turn = 'X' self.winning_row = None main_layout = QVBoxLayout() self.turn_label = QLabel("It's Your Turn: Player 1", self) self.turn_label.setStyleSheet("font-size: 16px; color: blue;") main_layout.addWidget(self.turn_label) for row in range(3): row_layout = QHBoxLayout() for col in range(3): index = row * 3 + col button = QPushButton('', self) button.setStyleSheet("font-size: 24px; height: 60px; background-color: lightblue; color: red;") button.clicked.connect(lambda state, button=button, i=index: self.button_clicked(button, i)) self.buttons[index] = button row_layout.addWidget(button) main_layout.addLayout(row_layout) reset_button = QPushButton('Reset', self) reset_button.clicked.connect(self.reset_board) reset_button.setStyleSheet("font-size: 16px; background-color: orange; color: white;") main_layout.addWidget(reset_button) exit_button = QPushButton('Exit', self) exit_button.clicked.connect(self.close) exit_button.setStyleSheet("font-size: 16px; background-color: red; color: white;") main_layout.addWidget(exit_button) self.setLayout(main_layout) def button_clicked(self, button, index): if button.text() == '' and self.winning_row is None: button.setText(self.turn) button.setDisabled(True) if self.check_winner(): self.highlight_winning_row() QMessageBox.information(self, 'Tic Tac Toe', f'Player {self.turn} wins!') else: self.turn = 'O' if self.turn == 'X' else 'X' self.turn_label.setText(f"It's Your Turn: {'Player 1' if self.turn == 'X' else 'Player 2'}") if all(button.text() != '' for button in self.buttons) and not self.winning_row: self.announce_draw() def check_winner(self): for line in ((0, 1, 2), (3, 4, 5), (6, 7, 8), (0, 3, 6), (1, 4, 7), (2, 5, 8), (0, 4, 8), (2, 4, 6)): a, b, c = line if self.buttons[a].text() == self.buttons[b].text() == self.buttons.text() != '': self.winning_row = line return True return False def highlight_winning_row(self): if self.winning_row: for index in self.winning_row: self.buttons[index].setStyleSheet("font-size: 24px; height: 60px; background-color: yellow; color: red") def announce_draw(self): self.turn_label.setText("It's a Draw!") def reset_board(self): for button in self.buttons: button.setText('') button.setDisabled(False) button.setStyleSheet("font-size: 24px; height: 60px; background-color: lightblue; color: red") self.turn = 'X' self.turn_label.setText("It's Your Turn: Player 1") self.winning_row = None if __name__ == '__main__': app = QApplication(sys.argv) window = TicTacToe() window.show() sys.exit(app.exec_())
Explanation
I’d be happy to explain the last version of the Tic Tac Toe program. This version includes various features, including a way to check for a draw, highlight the winning row, and reset the game. Here’s a breakdown of the key components and functionality:
- Importing Required Libraries:
- We start by importing the necessary libraries. In this program, we use PyQt5 for the graphical user interface.
- TicTacToe Class:
- We create a class named
TicTacToe
that inherits fromQWidget
, which is the base class for all user interface objects in PyQt.
- We create a class named
- Initialization (
__init__
):- In the constructor, we initialize the application and define the initial state of the game.
- User Interface Initialization (
init_ui
):- This method sets up the graphical user interface for the game.
- It creates a window with the title “Tic Tac Toe” and a light green background.
- It creates a label to display whose turn it is and sets its initial text to “It’s Your Turn: Player 1.”
- It creates a grid of nine buttons for the game board, each with a large font and colorful styling.
- It also creates “Reset” and “Exit” buttons at the bottom of the window.
- Button Click Handling (
button_clicked
):- The
button_clicked
method is called when a game button is clicked. - It checks if the clicked button is empty and if there is no winner.
- If both conditions are met, it sets the button’s text to the current player’s symbol (either X or O), disables the button, and checks for a winner.
- If a winner is found, it highlights the winning row, displays a message indicating the winner, and prevents further moves.
- If there is no winner and all buttons are filled, it announces a draw.
- It then updates the current player’s turn.
- The
- Checking for a Winner (
check_winner
):- The
check_winner
method examines the board for a winning combination. - It checks all possible combinations of three buttons to determine if any of them are occupied by the same player’s symbol (either X or O).
- If a winning combination is found, it returns
True
; otherwise, it returnsFalse
.
- The
- Highlighting the Winning Row (
highlight_winning_row
):- When a winning combination is detected, this method highlights the buttons in the winning row.
- It changes the background color of the winning buttons to yellow.
- Announcing a Draw (
announce_draw
):- If there is no winner and all buttons are filled, this method updates the label to announce a draw.
- Resetting the Board (
reset_board
):- The
reset_board
method resets the game by clearing all button texts, enabling all buttons, restoring their default style, and resetting the turn label to “It’s Your Turn: Player 1.”
- The
- Main Execution (
if __name__ == '__main__':
):- This section creates an instance of the
TicTacToe
class, shows the application’s window, and starts the main event loop.
- This section creates an instance of the